Project Ants Reloaded
The primary goal of ANTS is to change the way gaming industry operates by utilizing programmable logic of smart contracts, immutability of blockchain ledger and speed of transactions that blockchain technology enables.
Before ERC20, every ICO token (implemented as an Ethereum smart contract) re-invented the wheel by implementing their own versions have proven to be basic functions. They possess their own function for transferring tokens, with specific unique name and perhaps different arguments. If a developer wanted to enable trading between Token An and Token B, or perhaps she would need to review the intricacies of each contract to allow the trade. If there were tokens A through Z, and each token implemented transferring tokens differently, then to implement a basic token exchange that could handle every token contract would require an exponential amount of complexity.
ERC20 compliant tokens all have the same functions, with the same names, that take the same arguments. You can make a token exchange system that permits you to you to quickly add new tokens to your platform the moment they are released, as long just because they follow the ERC20 generic. No matter how many different tokens there are, the same system supports trading between Token An and B, An and C, An and Z, Z and M, accessories.
The end result is less risk, more uniformity, reduced complexity, and enhanced liquidity of tokens. A successful ICO can have their ERC20 tokens trading on exchanges without any communication between themselves and the exchange developers. ERC20 has encouraged a positive feedback loop, as token purchasers can be more sure they can trade new ICO tokens, leading the particular purchase more ICO tokens causing more ICOs to be created, and ultimately more innovation and value regarding Ethereum blockchain.
The value of the international video games market in 2017 is 78.61 (in billion U.S. dollars) as well as being projected to increase to USD 90.07 billion by 2020. With a $78.61 billion market, acquiring just a fraction of market penetration results in large revenues: 0.1% market share alone is $78 million yearly. But the gaming industry is facing some problems nowadays: Expensive and long payment process: There are 16 different steps to stay the transaction and to a maximum of 15 different fees to hide payment gateways. Transaction fees range from 2% three.1 to 6% 0.7. Chargeback fees of USD 15. Ants Reloaded are sent by 50 % minutes everywhere around globe with very low transaction fees. You will means to pay for your favorite items in a few seconds without using Paypal it’s tough credit card. The wallet user will have two options: Load your wallet with Ants and pay directly from your console. And buy anything you want from games to movies, music or your Netflix subscription.
For the moment you can just pay with an unsecured debt or a Paypal account. That means expensive? ?and? ?long? ?payment? ?process.? ?There are 16 different steps to settle the transaction or more to 15 different fees to fund the payment gateways. Transaction fees range from 2% 1.1 to 6% 0.7. Chargeback fees of USD 15.
So we decide to build one cryptocurrency wallet specially designed for gaming systems. This wallet will have a proprietary payment gateway that allows gamers to use Ants Reloaded to buy games, movies, or subscriptions. Our wallet will work just with Ants Reloaded (ANTS).
The idea to generate a wallet to operate with our coin occurred when we realized that only a credit card or a Paypal account can be utilized to buy products on gaming systems. This would not regarded as a problem alone if the installments did not take long, and also a number of steps to follow. So, we have decided to build the first cryptocurrency wallet specially suitable for gaming systems. This wallet will have a proprietary payment gateway that allows gamers in order to Ants Reloaded to buy ingame content. Our wallet deliver the results only with Ants Reloaded (ANTS).
Wallet for Playstation
The PlayStation Store can be a digital media shop that offers an array of downloadable content both for sale and available free . This includes full games, free-to-play games, add-ons, demos, music, movies and background themes. The shop accepts physical currency, PayPal transfers and network phone card. We dont come with unrealistic plans or any idea impossible to come to. Our goal is realistic and achievable in the nearest future: Creating the first cryptocurrency payment system for gaming consoles. You may want a wallet supplies the best combination of your above-mentioned things. It will definitely be a wallet that addresses your greatest concern, be it security from theft, could have the main features as: ease of transfer, convenience, monetary cost, or even style.
Wallet for Nintendo
The Nintendo eShop is a digital distibution service powered by the Nintendo Network for the Nintendo 3DS and Wii U via a dedicated online infrastructure for Nintendo Switch. It is the successor to both the Wii Shop Channel and DSi Shop. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, as well information on upcoming film and game releases. Earn money Wii Shop Channel along with the DSi Shop services, who use Nintendo Points for purchases, the Nintendo eShop lists pricing in the appropriate regional currencies, for instance dollars and euros. Accounts can be funded using either credit cards or prepaid cards purchased to get for the situation. Ants Reloaded will provide gamers a smart wallet client that can greatly enhance user experience for investing in in-game items on all the games console presented. Game developers advantage from using ANTS through an regarding a new efficient and secure regarding receiving payments from gamers and significantly reduced customer acquisition purchase price. We are interested to launch three types of wallets, one for all the games console presented. First of all we will concentrate our attention on the Xbox wallet and this can be happening in 2018. Secondly, we will launch the wallet for PS4 and mobile transaction. Finally in 2019 we are seeking to launch the Nintendo pocket. In these three markets there are approximately 620 million users. Our token maximum supply is 25.000.000.
ETH address 0xC53AF309cb2c85F830148EDf1dfa4B2520E56594